CDMDiscord
Chapters

Handbook

Slots & generators

Eight slots. Gen. builds DT and MC when you have no map.

#SlotWrites asNeed
1BaseColor_cofor color; preview also works without
2Normal_nohqrecommended
3Roughness_smdi Btogether with 4
4Metallic_smdi Gtogether with 3
5AO_asoptional
6Alpha_careplaces _co on export
7Detail_dtoptional, Gen.
8Macro_mcoptional, Gen.

Thumb = before/after · row = assign · … = dialog · × = clear. Generated maps show “(DT from AO)”.

Filled slots, Gen. buttons on detail and macro.
Original slot next to the exported map.

DT and MC generators

DTMC
SourceAO, else albedoAO × albedo tint
Methodhigh-pass, neutral 50 % grayblur toward white
Options256/512/1024 · amount 0.25–2.0radius 12/24/48 · strength 0–1
Stagescale 4–32scale 0.1–0.25 or tex1

No source map: Gen. on slot 7 or 8. Generating again overwrites the slot.

DT dialog: size and amount.
MC dialog: radius and strength.

Material library

Under the preview: Remember current stores slots and settings under a name. The combo loads it at once. Session-wide, as many as you want.