Handbook
Stages & UV
Stage numbers depend on the shader. Super writes no Stage0 — _co lives on the model.
Seven rows: NOHQ, DT, MC, AS, SMDI, FRESNEL, ENV. Super writes no Stage0 — _co lives on the model.
| Column | Meaning | Typical |
|---|---|---|
| Tick | write the stage | on |
| Scale X/Y | tiling (>1 = more repeats) | DT 4–32 · MC 0.1–0.25 |
| Offset X/Y | shift in tiles | 0 |
| uvSource | tex UV0 · tex1 UV1 · none procedural · WorldPos | tex |
Stage off → missing from preview, RVMAT and export. Fresnel (and often ENV) use uvSource = none (the map is not sampled).