Handbook
Maps
A tick means the slot is filled and the shader uses that stage. Spec and gloss factors bake SMDI.
Tick = slot filled and shader uses the stage. You can override; import or a shader change syncs again.
| Tick | File | Meaning |
|---|---|---|
_co | name_co.png | base color |
_nohq | name_nohq.png | normal — DirectX is the DayZ default |
_smdi | name_smdi.png | needs roughness and metallic |
_as | name_as.png | AO in the green channel |
_ca | name_ca.png | albedo + alpha, replaces `_co` |
Modes: _co base / gltf / spec · _nohq DirectX / OpenGL · _smdi gltf / pbr / channels / specgloss. Resolution per map or “all” (source / 256–4096) updates the sphere live.
Spec factor and gloss factor bake SMDI pixels (G / B). DayZ Super reads those. specularMul on the RVMAT card is an optional extra line — Super does not know that key.