Handbook
RVMAT
Preset and shader first. Default specular is vanilla 0.498, not white.
- Preset (21): Default, metals (gold, aluminium, iron, chrome, rust …), cloth, wood, concrete, glass buoy, water, ice, soil …
- Shader (25 profiles) — unused stages grey out
- Colors: ambient, diffuse, forcedDiffuse, emmisive, specular. Default specular is vanilla 0.498 (127/255), not white
- specularPower: low = matte, high = sharp
- ENV: e.g.
dz\data\data\env_land_co.paa - Multipliers:
normalScale,roughnessMul,metallicMul,specularMul,aoMul— written only when ≠ 1
RVMAT Live: a window with the current text and syntax highlighting. Load RVMAT reads colors, power, muls, Fresnel, stages, and shader back.