CDMDiscord
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Handbook

RVMAT

Preset and shader first. Default specular is vanilla 0.498, not white.

Preset, shader, colors, power, ENV, multipliers, stages.
  • Preset (21): Default, metals (gold, aluminium, iron, chrome, rust …), cloth, wood, concrete, glass buoy, water, ice, soil …
  • Shader (25 profiles) — unused stages grey out
  • Colors: ambient, diffuse, forcedDiffuse, emmisive, specular. Default specular is vanilla 0.498 (127/255), not white
  • specularPower: low = matte, high = sharp
  • ENV: e.g. dz\data\data\env_land_co.paa
  • Multipliers: normalScale, roughnessMul, metallicMul, specularMul, aoMul — written only when ≠ 1

RVMAT Live: a window with the current text and syntax highlighting. Load RVMAT reads colors, power, muls, Fresnel, stages, and shader back.

Live text with stage blocks.