CDM P3D Studio
From the ZIP to Memory loot. Read in order or jump to the panel you have open. Screenshots are the real N-panel in Blender 4.2+.
Start
File
Model
01LODs & OutlinerVisuals, Memory, Geometry — the panel follows the collection.
02Texture / RVMatPAA and RVMat paths on the LOD, sync, export tick.
03Named Propertiesclass, map, damage, autocenter — mainly on the Geometry LOD.
04Named SelectionsVertex groups: doors, axes, loot, action points.
05Geometry, Mass, ComponentsVertex mass, Component01…, collision groups.
06ProxiesFurniture, lights, barrels — Shift+A, path, copy to LODs.