CDMDiscord
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Manual

Loot Points

Loot lives like vanilla: loose vertices plus a named selection on the Memory LOD. mapgroupproto XML is a bonus — not a replacement for the points in the P3D.

CDM Loot Points block: group, usage, container, placement, Memory, XML.

1. Group

Group House_1, group lootmax 6, vanilla preset Town — Outliner shows Visuals and Memory.
  • Name becomes <group name> in the CE XML
  • group lootmax 0 = no limit, otherwise a maximum for the whole building
  • The eyedropper takes the object name if you already set it correctly
group lootmax sits above the containers. House_1 may hold six items at once here.

2. Usage / vanilla preset

Preset Town fills usage, categories, and tags. The large XMLs come from the P-Drive.

Chernarus, Enoch, Sakhal — the vanilla mapgroupproto files are not in the ZIP. The addon reads P:\dz\worlds\<world>\ce\ or the small example presets/mapgroupproto_example.xml.

Reference object and coordinate space: DayZ / P3D (Y-up).

3. Container

lootFloor, lootmax 5, range 0.82, height 1.99, categories tools/containers/clothes, tag floor.
  • Type lootFloor or lootshelves
  • lootmax applies only to this container
  • range / height — spawn tolerance in meters
  • Categories and tags like vanilla (floor, shelves, ground)

4. Place points

  1. Select the building mesh, origin = building, transforms applied (Ctrl+A)
  2. Edit Mode, mark faces — floor or shelf tops
  3. Optional Interior floor only (wall raycast), edge margin, ceiling limit
  4. Place Points on Memory LOD
  5. Check the Memory counter: lootFloor: 25 vertices
25 lootFloor points in the interior, wall raycast on, edge margin 0.35 m.
lootshelves: food/books, tag shelves, 8 points, lootmax 2.
Placement: point count, interior filter, Place / Clear on the Memory LOD.

5. XML bonus

Export: group House_1, usage Town, lootFloor 25 points, lootshelves 8 points.

XML → Clipboard or Save XML File. Coordinates DayZ / P3D (Y-up), point flags None. Paste that into your mapgroupproto.xml. Without the vertices on the Memory LOD, Central Economy will not see the points on the building.