CDMDiscord
Chapters

Manual

Named Properties

Key/value on the LOD. Houses live or die on four lines on the Geometry LOD.

Geometry LOD: autocenter 0, class house, map house, damage no — status exported.

The four almost every building needs

NameTypical valueWhy
autocenter0Stops the engine from shifting the origin. Without it the house sits beside the foundation point.
classhouseObject class for damage, sound, map.
maphouseHow it appears on the map.
damageno or buildingWhether and how the building takes damage.

Plus buoyancy, Forcenotalpha, and others depending on the LOD. The panel hint: class, map, damage, buoyancy, Forcenotalpha — Geometry LOD only (1e13).

The same keys in Object Properties if you leave the N-panel.

Resolution LOD

The visual LOD wants different keys — do not copy the Geometry list blindly.

Edit

  1. Select the Geometry LOD
  2. Expand Named Properties
  3. Plus for a new key, minus to delete
  4. Set name and value below
  5. Status exported means the entry goes into the P3D