Manual
Validate
The same checks as export — without writing a file. Read the console and the info bar before you build the PBO.
What is checked
Validate runs the same collection scope as export. For each LOD the console prints a line:
- Resolution 1 — the visual mesh. The DayZ limit of 65,535 vertices hits here first.
- Geometry / View / Fire — collision and sight. Few vertices, closed bodies.
- Memory — points, no faces. Doors, loot, actions.
- Roadway — walkable surfaces.
Errors vs warnings
Errors block a clean export. Warnings are hints — missing properties, high vertex counts, empty selections. The info bar shows the totals. Details live in the Blender console (Window → Toggle System Console on Windows).
In the example: 11,056 verts on Resolution 1, 256 on Geometry, 14 on Memory. The building is valid; the eight warnings are there to be read, not ignored.