CDMDiscord
Chapters

Manual

Proxies

Furniture, lights, barrels, stretchers — placeholders for other P3Ds. You see markers and names in the viewport; the file stores the P-Drive path.

Seven proxies on the LOD: bed, trash, kitchen, light, barrel, picture, stretcher.

Flow like A3OB

  1. Import Proxy Model … — the proxy .p3d lands under Proxies/
  2. Move the reference mesh to the final position
  3. Select LOD + reference → Shift+A → CDM Proxy or Add Proxy
  4. Select the proxy → Copy Proxy to LODs … / Copy All Proxies to LOD

Copy and Transfer need two meshes: source LOD and target LOD. Otherwise the buttons stay grey.

What export takes

Proxies come along even without an extra child mesh, as long as the proxy hangs on the LOD. They do not appear in the main LOD list — only a note below says how many proxy: meshes sit in the collection.

A3OB scenes: Convert takes existing proxy properties. A3OB itself is not in the ZIP.