Drop PBR.
Get RVMat and PAA.
CDM Texture Tools 2.0 is the Windows suite for DayZ materials. Drop maps, Super Shader, live 3D — export like vanilla. Materials and Glass are beta.
Three programs, one folder, no setup.
The main app writes RVMat and maps. CDM Materials and CDM Glass sit next to it — both explicitly beta. The old 1.1.2 ZIP stays in the download.
Handbook
The same wiki as in the ZIP — on the website.
Start
Installation
ZIP, three EXEs, DayZ Tools, EXR, registry.
Start
The suite
Main app plus Materials and Glass — both beta.
Start
Quick start
Drop, Super, stages, export.
Start
Interface
Slots and 3D on the left, four cards on the right, shortcuts.
Pipeline
Import
Filenames, assignment dialog, SMDI, ORM, formats.
Pipeline
Slots & generators
Eight slots, thumbs, DT/MC gen, material library.
Pipeline
Maps
Export ticks, modes, resolution, spec/gloss factor.
Pipeline
RVMAT
Presets, colors, power, ENV, multipliers, live text.
Pipeline
Stages & UV
Scale, offset, uvSource — Super has no Stage0.
Pipeline
Shader profiles
25 profiles, vanilla frequency, which stages go where.
Pipeline
Advanced
Fresnel N/K, mainLight, fog, projection, surfaceInfo.
Pipeline
3D preview
Sphere, solo maps, lights, Fresnel like DayZ Super.
Pipeline
Export & batch
Name, prefix, PAA, batch folders.
Pipeline
Project & messages
JSON, .cdmdayz, load RVMAT, toasts, shortcuts.
Practice
Recipes
Which maps for metal, wood, cloth, glass, ground.
Practice
Materials (Beta)
Build PBR maps, eyedropper, batch — still beta.
Practice
Glass (Beta)
Cracks, wired glass, dirt, layers — still beta.
Practice
Troubleshooting
Teal, bright, matte, paths, EXR, Basic.
Practice
Appendix & links
ENV paths, Super stages, SMDI, Bohemia, CDM.